2 Narrative experiences, mixed media installation and 2 talks.

A series of neuro’pataphysical larp scenes as participative performances for determining residual humanity in people:

“What is left of being human in the beginning of the 21st century? We came from the future to measure the residual humanity (Restmenschlichkeit) in the beginning of the 21st century, be our guest, play a role.”

Players, investigators, brain-states, live-action roleplaying scenes, identities converge in a utopian space around a hybrid between EEG (electro-encephalgram) and a game-console from the 70ies, the iconic Computer Space built by Nolan Bushnell. Interaction, speeches, high score of neural levitation as well as echoes into the future…

NEURO-SPACE 01
29. APRIL 2017, 18:00 Computerspielemuseum
part of GAMEFEST 2017, Berlin Games Week)

NEURO-SPACE 02
14. SEPTEMBER 2017, 19:00 Rotes Rathaus, Berlin
part of “Computer Games as Cultural Artifacts …“ International conference of the Computer Games Museum)

Developed and performed with

MARGARETE JAHRMANN (Professor ZHDK subject area Game Design, Zürcher Hochschule der Künste)
THOMAS WAGENSOMMERER (TU Wien, Vienna)
Samuel Dématraz (Zurich, documentation)

Supported by Computerspielemuseum, Berlin & G.I.N.S.E., Global Institute for Neuro’pataphysical Space Exploration.

http://www.neuro-space.net